Created Sunday 11 May 2014
Modified 2014-06-03
The main religions present in Morrowind are the Tribunal Temple and the Imperial Cult. Daedra worship and ancestor worship are marginalised.
If you are playing a religious character, consult the DM for advice on selecting a religion, deity, and domains.
The native Dunmer religion, worshipping the triunes Vivec, Almalexia, and Sotha Sil.
Worship of the "good daedra" is included, as subordinates to the Tribunal.
The imported Imperial religion, worshipping Akatosh, Arkay, Dibella, Zenithar, Mara, Stendarr, Kynareth, Julianos, and Talos.
The Imperial Cult is the missionary arm of the religion.
There are sixteen Daedra Lords in total.
Of these, seven are prominent in Morrowind:
Worship of the "good daedra" is tolerated. Worship of the "bad daedra" is banned.
The other Daedra lords (i.e. Nocturnal, Vaermina) play only a peripheral role in Morrowind.
The native Ashlander people of Morrowind practice ancestor worship, as well as daedra worship.
They do not recognise the Tribunal as gods.
2014-06-03
First revision.