Created Saturday 10 May 2014
Modified 2014-05-18
Thirteen constellations are visible in the night skies over Tamriel.
All player characters have one constellation as their birthsign.
The Warrior is the first Guardian Constellation and he protects his charges during their Seasons. The Warrior's own season is Last Seed when his Strength is needed for the harvest. His Charges are the Lady, the Steed, and the Lord. Those born under the sign of the Warrior are skilled with weapons of all kinds, but prone to short tempers.
Effects:
The Mage is a Guardian Constellation whose Season is Rain's Hand when magicka was first used by men. His Charges are the Apprentice, the Golem, and the Ritual. Those born under the Mage have more magicka and talent for all kinds of spellcasting, but are often arrogant and absent-minded.
Effects:
The Thief is the last Guardian Constellation, and her Season is the darkest month of Evening Star. Her Charges are the Lover, the Shadow, and the Tower. Those born under the sign of the Thief are not typically thieves, though they take risks more often and only rarely come to harm. They will run out of luck eventually, however, and rarely live as long as those born under other signs.
Effects:
2014-05-18: Alternate implementation - +2 Dodge AC, -2 Fort save.
The Serpent wanders about in the sky and has no Season, though its motions are predictable to a degree. No characteristics are common to all who are born under the sign of the Serpent. Those born under this sign are the most blessed and the most cursed.
Effects:
The Lady is one of the Warrior's Charges and her Season is Heartfire. Those born under the sign of the Lady are kind and tolerant.
Effects:
The Steed is one of the Warrior's Charges, and her Season is Mid Year. Those born under the sign of the Steed are impatient and always hurrying from one place to another.
Effects:
2014-05-18 - Acuity penalty is fitting for a character who 'hurries from place to place'.
The Lord's Season is First Seed and he oversees all of Tamriel during the planting. Those born under the sign of the Lord are stronger and healthier than those born under other signs.
Effects:
The Apprentice's Season is Sun's Height. Those born under the sign of the apprentice have a special affinity for magick of all kinds, but are more vulnerable to magick as well.
Effects:
The Atronach (often called the Golem) is one of the Mage's Charges. Its season is Sun's Dusk. Those born under this sign are natural sorcerers with deep reserves of magicka, but they cannot use stored magicka.
Effects:
2014-05-18: This seems to be the most contentious birthsign.
The Ritual is one of the Mage's Charges and its Season is Morning Star. Those born under this sign have a variety of abilities depending on the aspects of the moons and the Divines.
Effects:
The Lover is one of the Thief's Charges and her season is Sun's Dawn. Those born under the sign of the Lover are graceful and passionate.
Effects:
2014-05-18: I look forwards to seeing characters with +17 Diplomacy checks at lvl. 1. Imperials with 18 CHA, the Lover birthsign, using Voice of the Emperor. (+4 CHA, +2 from Imperial, +2 from Lover, +5 from Voice of the Emperor, +4 skill ranks.) And Charm Person 1/day. Oy.
The Shadow's Season is Second Seed. The Shadow grants those born under her sign the ability to hide in shadows.
Effects:
The Tower is one of the Thief's Charges and its Season is Frostfall. Those born under the sign of the Tower have a knack for finding gold and can open locks of all kinds.
Effects:
2014-05-22
Changes to Ritual, Shadow, and Tower birthsigns.
2014-06-08
Accept changes. (i.e. remove all strikeouts and remove all change hilights.)
2014-06-13
Clarify Apprentice and Atronach birthsign - the spellcasting ability bonus stacks with Altmer and applies to all spellcasting classes the character has.